
Many students are gamers, which simply means they enjoy playing games. However, I want to focus on video gaming as that is the type that many of our teens play on a regular, if not daily, basis…sometimes for hours on end. I created this Problem Based Learning: Gaming on a Budget assignment to help students see the costs involved. Many don’t realize the amount of money that is wrapped up in the hobby, so this is an eye-opening, real life, relevant financial case study that puts students in the role of the shopper. Read on to learn more!